Blender 2.78c For Windows

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Blender is a professional free and open-source 3D computer graphics software product used for creating animated films, visual effects, art, 3D printed models, interactive 3D applications and video games. Blender's features include 3D modeling, UV unwrapping, texturing, raster graphics editing, rigging and skinning, fluid and smoke simulation, particle simulation, soft body simulation, sculpting, animating, match moving, camera tracking, rendering, video editing and compositing. It further features an integrated game engine.

What's new in Blender 2.78c

2.78b Performance update
This is a 2.78 release-compatible update with important speedups, especially in Cycles and for Dependency graph. Most notable will be faster rendering of Motion blur with hair, which has a 5-10 time speedup – important for production rendering.

Spherical Stereo VR
Cycles now supports rendering spherical stereo images for VR. Including support for pole merging to reduce artifacts when looking straight up or down.

Viewport & Render
The Cycles viewport ‘rendered’ mode now supports more shading nodes and options:
  • All procedural textures, vertex color GLSL shading, and all projection methods for Image Texture are now supported
  • Bump mapping support in the viewport (image above)

The Blender GLSL viewport now supports more shading features to match the final render:
  • Environment lighting using the Sky Color and White modes
  • Environment map texture reflection with nodes, mirror environment texture influence
  • Normal Map node from Cycles and multiple tangent spaces

Modeling
New freehand curve drawing tool uses curve fitting for bezier curves, with error and corner angle options, support for tablet pressure, drawing aligned or perpendicular to a surface, tapering, redo operator and calling from Python.

Animation & Rigging
Bendy Bones – Advanced B-Bones for Easier + Simple Rigging. Shapes can now be controlled directly using a series of properties. Define a “curved rest pose” for the bone, and use custom bones as their reference bone handles.

User Interface
Render border is now compatible with cached render results (image above), save buffers and full sample anti-aliasing, camera frame.

Grease Pencil
Huge changes done in this release allow Blender to work in a way similar to other 2D drawing software, and to get a production ready 2D animation tool that can mix 2D drawings with 3D objects and composition.

The draw thickness was moved to stroke, and color to a new palette color instead of saving this information per layer. Now, the layer is only a container, and strokes can use different color, strength and thickness in the same layer.

With the new design, the brush is independent and it allows create brushes that simulate different types of pencils.

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